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GameLad Ultra Handheld Console

A totally original not-ripoff handheld game console, the Deetendo GameLad Ultra. Modelled from reference images in Maya, and textured in Substance Painter. Made in May 2021, over the course of 2 days.

3D Viewer of my handheld game console model

Front view, rendered in Arnold

Front view, rendered in Arnold

Back view, rendered in Arnold

Back view, rendered in Arnold

Top view, rendered in Arnold

Top view, rendered in Arnold

Textures for the Chasis, at 50% scale.

Textures for the Chasis, at 50% scale.

Textures for the screen and buttons, at 50% scale. (Height and metallic not pictured).
A transmissive map was used, with the light that gets through then being obscured by the roughness map, to replicate a dirty screen atop a given image plane screen.

Textures for the screen and buttons, at 50% scale. (Height and metallic not pictured).
A transmissive map was used, with the light that gets through then being obscured by the roughness map, to replicate a dirty screen atop a given image plane screen.

Bonus Image! A poorly scribbled on texture.

Bonus Image! A poorly scribbled on texture.